| Monster Editor (all ots). |
| Odrazu mowie ze nie moje lecz mysle ze sie przyda. MonsterEditor_Installer.exe Installer includes: -Runtime libraries -CreatureXML.exe -Extensions ------ creatures.xml ------ effects.xml ------ items.xml ------ items.otb ------ materials.xml ------ races.xml ------ shots.xml ------ spells.xml ------ template.xml ------ stylesheet.qss Sample Image: "DotNetStyle" using "Blue" (Images of Saturday, April 5, 2008 8:48PM PST) Blue ![]() Olive ![]() Silver ![]() System ![]() Copy/Pasting objects: Only one type of object can be copied at a time, so if you cut, then copy something else, the cut item is gone. Pasting overtop of an object will prompt you to overwrite it, or create a new entry Adding and or Deleting: Spells, Summons, Loot, Speech Simply click in, or on an item in the section and press the 'Insert' or 'Delete' button on your keyboard, on the toolbar, or in the menu. Editing: Loot, Summons, Speech Select the object, then click once on the entry you want to edit, when your finished press enter to change the entry. (Similar process to renaming a file without right-clicking) Editing: Spells Self explanitory process, double click the entry you wish to change. If there is a spell not on the list you wish to use, ENSURE its on the list, or copy your servers spell file into the extensions folder before beginning. Drag and Drop capabilities: -Items from the items section can be dropped to the following areas: ----Loot ----Item Appearance ----Corpse -Items from the loot section can ONLY be dropped onto other items in the section -Creatures from the creature section can be dropped to the following areas: -----Summons -----Looktype Using the Manual Editor: The manual editor is a simple notepad style editor that allows the user to make quick, or repetitive changes Note: This editor does not save directly to xml format, saving will take the XML data and load your changes into the editor. Overview of CreaturesXML.exe This application is used to merge Remere's extension files creatures.xml better_creatures.xml And providing your monsters directory will dump a file called "dumpcreatures.xml" this file is named "creatures.xml" in the extension folder and contains specific looktype data on monsters loaded by the editor to create the "Creature" list Overview of Materials.xml This file is the same as Simone's editor, a tag at the beginning was included: 'filter' a boolean that is either 1 or 0, this tag will show only items that you can pick up, not a recommended tag if you want to look for a corpse to drag into the lookcorpse Overview of Shots.xml, Races.xml, and Effects.xml These are generally self explanitory files, meant for further customization of custom dat files or spr (DO NOT USE DUPLICATE ENTRIES) Overview of Template.xml This file is loaded everytime the editor is started or a new monster is started, the supplied template is not recommended because the attributes it has are not from scratch, and could cause you to make mistakes. Delete this file, or create a more 'blank' template. |